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  • Home
  • Worldbuilding
    • What is a collaborative worldbuilding game?
    • The TWWM Canon
    • Mythos
    • The Wanderers >
      • 000
      • 000-I 000-II
      • 000-III Ikkit
      • 000-IV Raaga
      • 000-V Aevre
      • 000-VI Majanthi
      • 000-VII Seventh
      • 000-VIII Vetru
      • 000-IX Makoa
      • 000-X
    • Wanderer Prompts >
      • The Wanderer Prompts
      • Wanderer Transformation Hub
      • Wanderer Relationships Hub
    • Stories >
      • Stories
      • Other stories
    • The Conservatory
    • Tell 000 A Story
    • Call For Lore
  • Lore
    • Behavior
    • Transformation
    • Origins
    • Abnormals
    • Boundaries and Biomes
  • Form
    • Anatomy
    • Coloration
    • Nature Features
    • Uncommon Traits
    • Rare Traits
    • Unique Traits
    • Transformation Rewards
    • Mutations
    • Morphs
  • Modifications
    • Accessories
    • Familiars
    • Enchantments
    • Elemental Power
  • Mechanics
    • Scoring Guide
    • Point Tracking Guide
    • Energy Exchange
    • Transformation Hub
  • Design Guides
    • Starter MYOs
    • Story MYOs
    • Abnormal MYOs
    • Stones and Crystals
  • Newcomer's Guide
  • FAQ
  • Community Projects
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YOUR CART

Call for Lore

​The collaborative aspect of TWWM's lore is an important part of the game. The stories and concepts you bring into the community help the species evolve and create new possibilities, the contributions of players are what breathes life into the esk world.

​This page​​  will be periodically updated with "calls for lore" where we will invite you to share contributions you have made to the esk species and world story. Thank you for helping it grow! Below are active & archived prompts. You may respond to any of the below at any time to receive the treasure.

If you see something that inspires you, you must contact the author before something similar in your own story.
This is a place to showcase your originality, not a database to select ideas from. Please use this feature honorably and communicate with each other to come up with new ideas.

Please only share ideas revolving around traits or powers that have already been added to your characters.
Refrain from sharing about speculative modifications to your Esk (enchantments, elementals, familiars, etc.). Please only share concepts that you have already added to your character and have been actively developing. Reading and responding to these prompts may inspire you to want to make modifications to your Esk, but please be sure that any concrete modifications mentioned in your response are official.

Your replies do not have to be long or detailed.
Feel free to share as much or as little as you would like; this is a creative exercise and a chance to connect with the stories and lore established by fellow TWWM players!

​You can do future Calls for Lore covering other subjects.
You may also respond to any of the past Calls for Lore at any time to receive the treasure.

The Conservatory

The Conservatory is an ever-expanding world shared by all esk. It is a surreal environment made of crystalline structures and shifting environments. Most notably, it is the location of the Wellsprings, the Temples of Sound and Silence, and home of 000, grandmother to all esk.
Tell us about your esk's story...
  • Has your esk ever been to the Conservatory? 
  • How often do they frequent it? Do they keep away? How do they feel about it?
  • How did they find out about it? Did they always know how to access it, or did they have to learn? Who or what taught them?
  • Is it difficult for your esk to travel there?
  • What do they do there? How do they spend their time there? Do they meet or reunite with friends, explore the different wings, rest and recharge, wish at the Wellsprings, visit with 000…?
  • Where do they frequent? What is their favorite environment to visit? Have they made an area for themselves there?​
 reply here to share your lore for The Conservatory!

Featured in Folklore

Though Esk aren’t usually perceptible by humans, many people have their landscapes and lives affected by Esk. Strange phenomena, sudden changes in or oddly preserved natural areas, unexplained repeating events--these and many more have been the intentional or accidental work of Esk. To explain these, humans have created and kept centuries of oral traditions, folktales, or simple warnings to beware the woods at night. Is your Esk the inspiration of any?
Tell us about your esk's story...
  • Does your Esk feature in any local folklore, myths, or cryptid sightings?
  • Have humans noticed their influence around their boundary?
  • Are the humans’ stories wildly incorrect or do they come worryingly close to the truth?
  • Has your Esk heard of these tales? Have they ever teased humans, playing up their role in their tales, or perhaps tried to downplay their involvement or change their reputation?
  • Has your esk ever lured, saved, or transformed a human who believed or disbelieved the stories? Have they ever been tempted?
  • Perhaps your Esk has started some of these rumors themselves?
 reply here to share your lore for Featured in Folklore!

Source of Enchantments

​Esk are not created with enchantments, but they can receive or develop them over time as they grow and have new experiences. There is no standardized way to obtain an enchantment, esk must find it for themselves.
Tell us about your esk's story...
  •  How did your esk come to have their own enchantment? 
  •  Was it a power they discovered or practiced over time, or did it appear suddenly? 
  •  Did they receive it from a Wanderer or fallen esk's relic? 
  •  Did they have a powerful experience or encounter that deeply changed them? 
  •  Did something more unusual or mysterious take place, and is the esk unable to explain it?
  •  Or was it something else...?
 reply here to share your lore for the Sources of Enchantments!
Please only share lore about enchantments that have already been added to your characters. We will not be sharing speculative enchantments, please only share concepts that you have already added to your character and have been actively developing. 
This call for lore includes enchantments, enchanted familiars, and enchanted accessories!
​Elemental power does not count as an enchantment.​
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